It is a fork of popstationmdfreegui, the Japanese application for PSP EBOOT creation. So here's how:CDDA-ENABLER is part of a GUI based application i'm working on atm for EBOOT creation. This can't be right? I'm a bit lost.what do I do to get this right?Īcquire Ninja: S.O.D. I'm trying to follow the steps provided but meeting some issues.You said to use.IMG/.CUE/.CCD (So I did.) I used PSX2PSP and put the.IMG in the.ISO/.PBP slotadded artwork and background image, didn't bother with the rest.Afterwards I created the.PBP but what am I SUPPOSED TO DO WITH IT?PBP is the file format that allows the game to boot on a PSP correct? I am trying this on PS3and if it does work on PS3 then I am confused about what to do with the.PBP? Because I can't boot it unless I convert itI tried using CDDA Enabler to auto-correct it, I placed the EBOOT and.BIN/CUE in their proper foldersAf first I was given an error about VCRuntime140.dll missing from SysWow64, so I installed the.DLL + Windows 2015 Runtimeeven after attempting to fix the errors it says missing Sony drivers about 40 times and then the process finishes.But from how it looks it simply took the data from the 700MB.bin and slapped it into the.PBP which already had a matching file size of 700MB when I used the.IMG file to create said.PBP: this makes the.PBP 1.5GB in size.
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